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What camera was used for creation of Lion movie?

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We’ve decided to share with you some intrigues from our work. When we were starting with this project, we had some camera that was not so expensive, but it worked fine for us. it was some Canon PowerShot G7 X camera that we bought for the beginning – if you want to see more details about camera, go here.

Well, some of our co-workers told us that we have to be professionals from the same beginning, but I wouldn’t agree with that. Why? Because we can be professionals in our jobs, but we cannot afford for us professional equipment and that is the problem that we have to accept.

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For now – I told to them – we will work with equipment that we can buy and we will use the maximum of that thing. We will not waste our money on cameras or such a things, because we can work with cheap cameras too. They can record what we need and we are not like Hollywood.

We will be one day on the same scale, but for now, we have to work hard and we need to use on the cheap things that we can buy. Our budget is not so big and because of that, we have to accept that. Who don’t agree with that, he can left the project, we will not be mad at them.

After my little speech, they set down and they were thinking about my words and I left our little studio  to go home and pick my card, so I can order that camera.

When camera finally came up on our address, they all were very surprised with quality and they were very happy because we finally can start filming our little movie. It was hard on the beginning to work only with one camera, but we used on that after a while. Make one scene with just one camera, with other angles was very hard. We had to improvise, but at the and we did it. We made the movie.

Now, when we think back in the years when we were starting and when we were fighting about camera, when some of us almost give a break of project, we are happy and proud with our work.  Now, we have 2 professional cameras that we are using in our future project and they cost us a lot, but we earned that money.

And you know what? We have our first camera, she works perfect and she is like our first trophy.

Creation Highlight – Wearing Hats

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You need to deal with a considerable measure of issues and you should wear a great deal of caps that you didn’t know yet.

The less demanding ones are certainly extend related:

  • There might be extra caps relying upon your group structure, you may require outer accomplices (sound, extra substance, restriction, QA)
  • Improvement related caps (generation, QA, workmanship, plan, advancement)

You should consider procedures and briefings to make the outer accomplices comprehend what you’re really searching for and you will wind up having a great deal of surveys and emphasess. What’s more, most essential you should ensure outer accomplices feel as a solid part of the center inside group, to get a full purchase in since you accomplish the most if all included gatherings put stock in the item and need to succeed together.

At that point there are extra caps that you didn’t know yet:

Dispersion

You should consider conveyance channels. Which ones cost a considerable measure of exertion and need promote examination with respect to extra mixes and APIs which ones work out of the case? This ought to likewise help you to organize these dissemination channels. Once more, attempt to center. The more dispersion channels you need to use on your diversion on the double, the all the more overhead and foundation you should do before you can really discharge your amusement. You need to acquire cash all things considered.

Controlling and Finances

You need to comprehend that you are your OWN distributer. You choose your venture spending plan. You choose your course of events.

The issue is that it is anything but difficult to mislead yourself. One more month, another element, do some more, only a tiny bit. We need to deliver the most ideal quality however we need to deal with imperatives and some of the time even let go. Regardless of what size your generation is, whether it’s an enormous AAA amusement or a little non mainstream title, the most troublesome assignment amid the entire advancement cycle is to close creation and ship the diversion at the most ideal time. This won’t change regardless of what number of amusements you have transported in your profession.

PR and Marketing

You should think which channels you need to use to advertise your amusement, and you should plan content for these channels. This is extra exertion that gets thought little of the least demanding. Likewise a typical practice is to delay content overhauls. In the event that you utilize channels you need to share news all the time. Make pictures amid improvement, on the off chance that you have a fascinating thought, record it. It might again wind up as substance for your PR crusade.

Along these lines, heaps of caps that you ought to gladly wear. Such a large number of fascinating encounters and difficulties yet they are justified regardless of consistently.

How we are creating Lion’s songs

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Consideration SPOILER ALERT : Reading this post will uncover a few experiences about The Lion’s Song: Episode 1 – Silence, clarifying the fabulous finale at the Musikverein in Vienna.

Gregor and his group came to us with a solid melodic vision – not just would the music need to pass on a scope of exceptional feelings from forlornness and misfortune to happiness and euphoria, it would likewise tie into the amusement’s storyline itself and create through the span of the diversion in view of the player’s decisions, functioning as a flag for motivation and, at last, input and reward for fulfillment of the diversion.

Still, when Gregor moved toward us about making the music and sound for The Lion’s Song, it was a first for us. We were astonished and excited to hear that the hero of the primary scene would be an author – and we knew quickly that the music for an amusement like this would need to be something else.

At long last, they approached us for a layered approach, with a brought together state of mind topic that would fill in as the ambient sounds all through the scene, and three unique layers to fit the temperament subject that would demonstrate wellsprings of motivation amid the amusement and serve as the end topic, with the tone of the music relying upon the decisions the player made.

The first instructions for these layers was:

  • Unremarkable creation (average/”terrible” closure): She remained by her system of shutting everybody and everything out. Her sythesis is mechanical, utilizing all that she has learned in principle yet stays without heart.
  • Pivotal creation (super-great completion): Wilma began listening – genuinely listening – to the things around her, the clamors and sounds changing, liquefying into tunes, articulating breaks where slightest expected and never-heard instrumentation.

Along these lines, with everything taken into account, the preparation was very unpredictable and a significant test for us. However, who doesn’t like the tests? We all like them.

Making the motivation layers demonstrated more troublesome. We submitted four or five forms for the “super-great” result however none of them, while very much created, hit an incredible right spot for a diversion as unprecedented as this one – they were either excessively current, or excessively traditional, excessively cleaned, not sufficiently topical – hitting a knock like that can disappoint all round: the dev group realizes what they need out of the music inwardly, yet aren’t certain how to make an interpretation of it into melodic terms (which can happen even with a sound executive also versed in music as Gregor), the music group are attempting their best yet can’t exactly get a handle on all parts of an amusement they know just through storyboards and stills and in this manner miss the mark regarding the craved impact.

Summing all of this, making the soundtrack was a long and winding street. Yet, toward the end we were remunerated with a soundtrack we are enormously pleased with for a diversion we immensely delighted in playing.